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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hadarai Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.

History: He was raised in a mountains tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Selfish. Bonds: Nature, Rich, Military. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Hadarai Siannodel, Male Elf Rogue 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 12 (+1)7 (-2)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Carnelian (70 gp).


Social Check DCs


Mara Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears suspenders and yellow workpants. Her shirt is pastel, and she wears a heavy yellow leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her auburn hair is greasy and uncared for. Her amber eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. She believes the world needs to unite to get rid of dire rats once and for all.

History: She got into the Bricklayer business at a young age. Mara was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Bricklayer. She has set out to sabotage the competition.

Motivation: Wants to have a good time and be beloved; and many dire rats want her driven away

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Job, Immigrant. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Mara Osav, Female Half-Elf Bard 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 7 (-2)6 (-2)
Skills Perception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1900 sp. Rhodochrosite (8 gp).


Social Check DCs


Vlorn Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is golden, silky, and of moderate length. His eyes are a pleasant green.

Personality: Vlorn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He became a Healer soon after.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Bonds: Rich, Immigrant, Attractive, Job. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Vlorn Fastfoot, Male Halfling Expert 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Trym Woods, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey coat over a violet low-cut shirt, and a deerstalker hat upon his head. His chestnut hair is thinning but still full. He has several tiny opal earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trym hails from a village terrorized by dire rats. After coming to the age of reason, Trym took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Rich, Enemies. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Trym Woods, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 6 (-2)7 (-2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Smoky quartz (80 gp).


Social Check DCs

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