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NPC Generator

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Advanced [show]


Zaffrab Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Mundane. Bonds: Attractive, Slave, Immigrant. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Zaffrab Pilwicken, Male Gnome Fighter 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)6 (-2) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 70 gp.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown fur is lengthy. His eyes are likewise amber.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Seven does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Carpenter, who enjoyed hunting, Seven was taken on many hunting expeditions. When Seven reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Disease, Depressed, Antagonistic. Bonds: Military, Nature, Rich. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Seven Of Spirit, Male Tabaxi Expert 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)18 (+4) 7 (-2)16 (+3)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Undercommon, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp. Brown-green garnet (150 gp).


Social Check DCs


Fulbar Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy white suit. His hair is chestnut and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others.

Ideals: Professionalism, Gifted. Flaws: Addict, Fearful. Bonds: Attractive. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Fulbar Reedfellow, Male Halfling Commoner 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 5 (-3)11 (+0) 9 (-1)13 (+1)
Skills Athletics +0, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Darrak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" northern man, he likes to wear grey tank tops with white pants. His white hair, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of northern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Disease. Bonds: Military, Immigrant, Attractive. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Darrak Holderhek, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)15 (+2) 10 (+0)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp.


Social Check DCs

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