Adrex Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his green crest well, parting it to the left. His eyes are red and beady.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Healer, but he was a colossal failure. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and an old rival family wants him found
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Job, In love. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Rohesia Clayden, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. Her hair is auburn and very short. Her fierce violet eyes like to dwell on things.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Rohesia was born in the west. At a young age she loved to build and create. She moved out south to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Entrepeneur, Fighting, Persistence. Bonds: Criminal record, Nature. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp.
Arara Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears professional attire. She wears her hair in dreadlocks. Her blue eyes peer out from beneath her top tan hat.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a Shipwright, her father struggled to pay the bills. Her father took her hunting and taught her how to get in the mind of other creatures. After a long history of fighting, Arara and her spouse have recently divorced.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 360 gp.
Seddit Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is dressed in a clean black cloak covering her clean studded leather. She has styled her white hair well, parting it to the right. She is baby faced.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Seddit reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: An old rival family wants her found; and wants to raise her children well
Flaws: Emotional, Antagonistic. Bonds: Military, Job, Family. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp. Carnelian (50 gp). 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!


