Sarah Hallewell, Female Human [Permalink]
Personal [hide]
Description: Standing 5'4", this woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has moderate length white hair. Her violet eyes dart from person to person.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Born in the east to a Blacksmith, Sarah learned a great deal about her father's area of expertise. Over the years she perfected her riding and shooting skills. She ran away from her former home and has been making her living as a Blacksmith for the past few years.
Motivation: Wants to raise her children well; and sabotage a competitor
Ideals: Artistic. Bonds: Attractive, Family, Job, Nature. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40 gp.
Reirak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting grey shirt and pants. His blonde hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Reirak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. He worked as a nervous Glassblower and found it very stressful. He has achieved small success as a Glassblower.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of drow
Flaws: Hedonist. Bonds: Enemies, Nature, Job, Military. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 sp. Tourmaline (100 gp).
Sekhmet Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an entirely green suit with brown socks and a vest with buckled shoes. She is physically well-built. She wears a top hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sekhmet was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sekhmet took refuge in the large cave and found the beat up greataxe and armor she uses now. She tends to her Dyer job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job.
Ideals: Logical. Bonds: Attractive, Job, Nature. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Quillathe Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair is lengthy. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Quillathe embodies much of what other species detest in the Elves. She is a bit of a xeno-phobe, disliking non-Elves.
History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Elven conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Halfling compassion; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Racist, Disease. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 5 (-3) | 12 (+1) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: 70 gp.
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