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NPC Generator

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Advanced [show]


Sapply Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Sapply grew up listening to his mother's many stories. Through the years after Sapply was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Sapply's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor, In love. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Sapply Loofollue, Male Gnome Bard 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Athletics -1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bharash Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His black crest is thinning but still full. He has gold eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He has comitted a past crime that haunts him to this day; and a need for knowledge about a nearby landmark

Ideals: Persistence. Bonds: Job, Adventurer, Poor, Criminal record. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Bharash Ophinshtalajiir, Male Dragonborn Warlock 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 7
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1500 sp.


Social Check DCs


Salasar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white crest is matted, messy, and big. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Salasar hails from a village terrorized by gnolls. Salasar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Salasar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Enemies, Criminal record. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Salasar Yarjerit, Male Dragonborn Druid 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oblar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Oblar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Flaws: Insomniac. Bonds: Military, Nature, Job. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Oblar Wiseacre, Male Halfling Expert 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)11 (+0) 6 (-2)11 (+0)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp.


Social Check DCs

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