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NPC Generator

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Lvl.
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Advanced [show]


Drogo Addington, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His brown hair is thinning but still full. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Banker business at a young age. While studying, he fell in love. They married and had a son. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, In love, Job. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Addington, Male Human Rogue 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)9 (-1) 10 (+0)15 (+2)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Naal Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is auburn, silky, and of moderate length. His eyes are brown and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small desert village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 13 years.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Attractive, Nature, Job. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Naal Mellegaard, Male Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp.


Social Check DCs


Namfoodle Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His silver hair is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady blue eyes.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Namfoodle Scheppen, Male Gnome Aristocrat 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 15 (+2)13 (+1) 5 (-3)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 7
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Eloise Acton, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. She keeps her brown hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in a small mountains village. She struck it rich when she found rare goods in large quantities. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Nature, Rich. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Eloise Acton, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)10 (+0) 12 (+1)6 (-2)
Skills Intimidation +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs

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