Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He has golden hair. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Kildrak was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has recently gotten a pet goose that steals things from people.
Motivation: A strong sense of loyalty to Elven people.
Flaws: Ugly, Shy, Racist. Bonds: Family, Criminal record. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 180 gp.
Târz Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a white tunic with pastel highlights, and long brown pants that bunch up around his shoes. He is muscular with a powerful set of arms. His head has been shaved. His amber eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Târz was born in the north. At a young age he loved to build and create. His childhood dream was to be a Miner, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and sabotage a competitor
Ideals: Optimist, Justice, Persistence. Flaws: Ugly. Bonds: Job, Rich. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Amethyst (90 gp).
Dalgal Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'4" and is dressed in earthy colors with a grey and red handkerchief worn on his left side. He sports a flattop hair cut. His eyes are a pleasant brown.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and to end his boredom
Ideals: Gifted, Impeccable. Flaws: Mundane, Selfish. Bonds: Job. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
Ulfgar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy grey suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Ulfgar grew up listening to his mother's many stories. Ulfgar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ulfgar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: An old rival family wants him found; and meet up once more with his childhood friend
Flaws: Depressed, Insomniac. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
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