Gimurt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple brown robe with white stripes complete with hood. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. He keeps his golden hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Gimurt began to lead the lost caravan. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Terse, Hedonist, Antagonistic. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 700 sp.
Lewis Hastings, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a brown costume with the symbols of his god on his torso. His clothes are grease stained in places. His black hair is heavily combed to the left. His half smiles and brown eyes are beguiling and draw you in.
Personality: He will rave to anyone who will listen. He takes great joy in being the best Sculptor in town.
History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Insane. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Mûg Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a custom-built plate barding that's adorned with black lining and desert motifs, marred by teas. His hair is long and auburn with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His amber eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Assassin. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Shipwright mother left him crippled. He inherited the family business which he has now maintained for 11 years.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Rich. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 5000 cp.
Edge Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'4" western woman, she wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. She has wavy white fur. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She has never given up on her music dream.
Motivation: She desires power and/or immortality; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Animal Trainer
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 11 (+0) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 500 sp.
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