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NPC Generator

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Advanced [show]


Nicor Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy green pantaloons and a brown scarf. His red hair is drawn into a tight pony tail with a skull scrunchie. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Nicor was born in the south. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Nicor Mayhem, Male Tiefling Fighter 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)9 (-1) 14 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Onyx (20 gp).


Social Check DCs


Therlin Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, brown cloak. Her hair is short and white. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. Therlin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Therlin lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She uses money and sex appeal to get what she needs; and she wants to meet her childhood hero

Ideals: Gifted. Bonds: Family, Attractive, Adventurer, Rich. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Therlin Rakankrak, Female Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 15 (+2)14 (+2) 10 (+0)6 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Moon Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is cut close to her head. Her copper eyes dart from person to person to random spaces in the air.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She is terrified, and will act out of fear; and she uses money and sex appeal to get what she needs

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Moon Candle, Female Tabaxi Adept 1
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)7 (-2) 8 (-1)10 (+0)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Avice Ainsworth, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a grey collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She is an epitome of beauty. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: Her tongue was cut out and she uses sign language. She does not trust anyone and sleeps with one eye open.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is greedy.

Flaws: Disease, Insomniac. Bonds: Attractive, Rich, Criminal record. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Avice Ainsworth, Female Human Druid 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)10 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp. Onyx (20 gp).


Social Check DCs

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