Ombul Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His moppish brown hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Laborer, but he was a colossal failure. He left for the south, certain he would find work there.
Motivation: Doesn't want to be a Spy and was forced into it by his family; and to reunite with his absent mother
Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Job, Immigrant, Family. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 5 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 900 sp.
Rolf Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up sword and armor he uses now. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Immigrant, Nature. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. Banded agate (6 gp).
Juliana England, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, brown, dusty cloak. With bright white hair. Her eyes are blue and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Juliana was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and to clean up the streets
Ideals: Gifted. Bonds: Adventurer, Poor, Religious, Guardian. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 70 gp.
River Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her fur is lavender and curly. She has a dull look in her blue eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is frequently practicing swordplay.
History: She was born to a criminal king-pin and mafia family When River reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Optimist, Persistence. Bonds: Military, Criminal record, Job. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
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