Raymond Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered longsword and tarnished scimitar as well. His golden hair is lengthy and is close to two feet long. This brown eyed northerner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Raymond was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Family, Attractive. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp. 1 Banded mail.
Marastyr Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Marastyr is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Extrovert, Opinionated. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 8 (-1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Eye agate (13 gp).
Skamos Belief, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His brown hair is slicked back into a classic pompadour. His half smiles and red eyes are beguiling and draw you in.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Skamos was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Skamos's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Skamos and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 6
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 3 (-4) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged -2 / 1d4-4, Grapple +3
Possessions: 400 sp. Red-brown spinel (100 gp).
Sweet Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her brown fur has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She works hard and plays hard.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sweet took refuge in the old dungeon and found the beat up dagger and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Rich, Nature. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
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