Shax Sly, Female Tiefling [Permalink]
Personal [hide]
Description: She sports black clothing, slightly heavier than average wear. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. She has styled her chestnut hair well, parting it to the right. Her red eyes dart from person to person.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in the west, but her parents moved at a very young age to the north. She was an apprentice working in her mother's forge. By chance she met her sister recently and the two have been together since.
Motivation: Someone believes her a fraud; and sabotage a competitor
Ideals: Justice. Bonds: Family, Immigrant, Job, Enemies. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Darkwood Buckler.
Spear Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She wears light armors faded through time and improper care. She wears her orange fur up. Her eyes are green.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born into a rich family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Spear never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Military, Rich, In love. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 5 (-3) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Eida Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears light armors faded through time and improper care, marred by sweets. Her red hair is drawn into a tight pony tail with a skull scrunchie. She has a tattooed face.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a criminal king-pin and mafia family Eida was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eida decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Artistic. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp.
Beast Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. His fur is lavender and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Junk Dealer, Beast learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to be a beggar again
Flaws: Ugly, Forgetful. Bonds: Rich, Religious, Job. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
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