Fistula Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of scythes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her amber eyes are passionate and lively.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her father raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Criminal record, Nature. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Nagrette Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses well, wearing white shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is braided into rings. Her eyes are likewise blue.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She got into the Armorer business at a young age. She worked as a nervous Armorer and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and she'd like to take her coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Armorer
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 1700 sp.
Harriet Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this woman wears a red costume with the symbols of the four houses of cards on her torso. She wears her auburn hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: Harriet hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east her family was never financially stable. A gifted student she started as a Assassin, but she got bored and became a Bellfounder. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and she is unsatisfied with her job
Ideals: Artistic, Extrovert. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 15 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2 Smokesticks.
Pyxrin Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a worn and beaten armor. She sports a flattop crest cut. Her red eyes have a joyful gleam in them most of the time.
Personality: She is fixated on the number 33. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in a small village she learned the ways of the warrior from her mother. Pyxrin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
Possessions: Tourmaline (40 gp). Alexandrite (500 gp). Red garnet (40 gp). 1 Masterwork Common Melee.
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