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NPC Generator

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Advanced [show]


Morkral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright auburn hair and a scraggly beard. His eyes are hazel and beady.

Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with poetry.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered poetry. He now travels the world, in search of power and loot.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Military, Adventurer, Family. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Morkral Glanhig, Male Dwarf Fighter 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp. Red garnet (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Rohesia Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a yellow coat over a tan low-cut shirt, and a deerstalker hat upon her head. Her moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal music training, and achieved minor success. She left for the south, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and to get a good night's sleep

Ideals: Impeccable, Gifted, Artistic. Flaws: Insomniac. Bonds: Immigrant. Occupation: Cook

Voice: Whispers

Attributes [hide]

Rohesia Selevarun, Female Half-Elf Rogue 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3 Smokesticks.


Social Check DCs


Ethereal In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her fur is short and red. She is baby faced.

Personality: Ethereal is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Ethereal grew up listening to her mother's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with her childhood friend; and money/treasure

Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Ethereal In Woods, Female Tabaxi Barbarian 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 370 gp. 1 Darkwood Buckler.


Social Check DCs


Hork Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. He has silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Fortune-teller, Hork learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: To be a Barrister again.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Terse. Bonds: Job. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Hork Sydney, Male Half-Orc Paladin 1
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)8 (-1) 6 (-2)11 (+0)
Skills Arcana +1, Stealth +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs

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