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NPC Generator

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Advanced [show]


Moon Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His red fur is lengthy. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Moon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Detective again.

Ideals: Optimist. Flaws: PTSD. Bonds: Job, In love, Mentor. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Moon Of Snakes, Male Tabaxi Aristocrat 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 9 (-1)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 12
Languages
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp. White pearl (120 gp).


Social Check DCs


Shedinn Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black Stetson hat and black clothes. His green crest is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Optimist. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Shedinn Beryntolthropal, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Uadjit Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a green suit, brown shirt, and tan tie. Her brass crest is heavily combed to the left. Her gold eyes are slightly larger than normal.

Personality: She is happy with her job as a Carter. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: From birth she was tutored by a cruel and relentless mentor. Over the years she perfected her riding and shooting skills. She has worked as a Carter like her mother before her.

Motivation: She feels kind of lost in life; and balancing her hectic life and new carter responsibilities is difficult

Flaws: Depressed. Bonds: Job, Adventurer, Mentor, Nature. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Uadjit Mystan, Female Dragonborn Monk 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)3 (-4) 13 (+1)12 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1900 sp. 7 Acid flasks.


Social Check DCs


Rose Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She has a very tight haircut. She has a tattooed face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is frequently practicing swordplay.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her first spouse was a Apothecary, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their daughter. She worked as a Architect, and she later adopted a second daughter.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to reunite with her absent father

Ideals: Joker. Bonds: Military, Slave, Family, Debt. Occupation: Architect

Voice: Raspy

Attributes [hide]

Rose Wildheart, Female Halfling Ranger 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 14 (+2)6 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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