Naeris Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Servant profession.
History: Born to a pair of adventurers, Naeris grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Naeris was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has passion for adventuring and risk; and further expansion of business
Bonds: Job, Adventurer, Military. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Gilthur Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Gilthur does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilthur took refuge in the large cave and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Poor, Nature. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Golden yellow topaz (200 gp).
Bucklal Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He carries with him a set of axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Shepherd and found it very stressful. He has since lost track of the people in his past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting. Bonds: Job, Adventurer, Mentor, Family. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 60 gp. Coral (80 gp).
Damaia Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her dark red hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Damaia was raised in a hard working conservative environment. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Damaia began to lead the lost caravan. She became a Body Guard soon after.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Entrepeneur. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. Red-brown spinel (50 gp). 1 Chain shirt.
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