Geva Jacobs, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a perfectly clean shirt and pair of pants. She has moderate length auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she is content
Flaws: Impulsive, Mundane. Bonds: Attractive, Poor, Job. Occupation: Roofer
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp. Moonstone (20 gp).
Akra Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She typically wears a sleeveless long coat of deep green leather and dull white iron scale mail, and her gloved hand is found clutching a bastard sword. Her crest is short and brass. Her eyes are red and she is always smoking a pipe.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She enjoys reading and quiet.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Now she works as a music tutor during her time off.
Motivation: Marry her sister to traveling adventurers; and wants to have a good time and be beloved
Ideals: Optimist, Logical, Artistic. Bonds: Poor, Family. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 5000 cp. Silver comb with moonstones (200 gp).
Raer Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and brown robe with the hood down. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair has been sun bleached extensively. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the south. Raer was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raer decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and seeks redemption
Bonds: Adventurer, Family, Immigrant, Criminal record, Job. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 340 gp. 1 Masterwork Common Melee.
Seven Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black fur down. His eyes are green and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born in the west. He moved from fad to fad and when he turned 15 he discovered writing. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to be a shoemaker again
Ideals: Fighting, Athletic, Gifted, Artistic. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
