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NPC Generator

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Advanced [show]


Ownka Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a red scarf. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Ownka is depressed about a lot of things. She tends to be a nihilist. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born blind and as such lacked many opportunities for work. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world; and she loathes her own lifestyle

Ideals: Logical. Flaws: Ugly, Depressed, Disease, PTSD. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Ownka Bradly, Female Half-Orc Paladin 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)9 (-1) 8 (-1)8 (-1)
Skills Arcana +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Warryn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His hair is chestnut and curly. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Poor. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Warryn Gobblefirn, Male Gnome Druid 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)6 (-2) 8 (-1)10 (+0)
Skills Medicine +1, Nature +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Tod Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white coat over a tan low-cut shirt, and a deerstalker hat upon his head. His hair is short and brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Tod would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tod took refuge in the old dungeon and found the beat up whip and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Military, Nature. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Tod Wiseacre, Male Halfling Warlock 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)5 (-3) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Nadarr Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears his gold crest down. His red eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Insane. Bonds: Slave, Criminal record, Adventurer. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Nadarr Delmirev, Male Dragonborn Cleric 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)8 (-1) 8 (-1)14 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs

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