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NPC Generator

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Tanglar Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a white armored body suit, with a simple green line shooting up and back down. His brown hair is cut short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: Tanglar lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Tanglar Pinkerton, Male Half-Orc Adept 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 7 (-2)5 (-3)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Pelt Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a perfectly clean shirt and pair of pants. Her red fur is braided into rings. Her green eyes lackadaisically let the world flow into them.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: From birth she was tutored by a cruel and relentless mentor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new performer responsibilities is difficult

Ideals: Fighting. Flaws: Impulsive, PTSD. Bonds: Attractive, Mentor, Job. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Pelt Paws, Female Tabaxi Cleric 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel wide-brimmed hat and pastel clothes. He wears a colorful flower in his red fur. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sun took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Nature, Family. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Sun In the Wind, Male Tabaxi Paladin 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jasmine Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her blonde hair is cut short. Her eyes are brown.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the north to a Mayor, Jasmine learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Mayor.

Motivation: Her relatives are trying to arrange a marriage; and money/treasure

Ideals: Artistic. Flaws: Cynical. Bonds: Job, Rich, Family. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Jasmine Elderberry, Female Halfling Rogue 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)10 (+0) 10 (+0)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 600 sp.


Social Check DCs

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