Hugolina Rayden, Female Human [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with grey skirt, and she perpetually has her nunchaku ready. She keeps her long white hair kept up in a rat tail. She has a dull look in her blue eyes.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. As long as the job gets done she does not care how it got done.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Hugolina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Professionalism, Logical. Flaws: Insane. Bonds: Enemies. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 6 (-2) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 30 gp.
Torgga Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Banker uniform, and carries warhammers. Her hair is silver and very short. She has gleaming, smiling gray eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Torgga was raised in a hard working conservative environment. Torgga was born on a far western desert where she grew up under the tutelage of her father, an expert Banker. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their son. She worked as a Banker, and she later adopted a second son.
Motivation: She is greedy; and expand her business
Ideals: Fighting. Bonds: Job, Immigrant, Family, Rich. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp.
Chassath Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a green shirt with thin white vertical stripes and grey pants, and sports empty pouches on her belt. Her gold crest is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mortician arts, while her father instructed her in etiquette, music and courtly manner. In her 12th year, her parents were killed by a dire rats raid, leaving Chassath alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.
Motivation: She has decided she is irredeemable; and she is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Enemies, Criminal record. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 16 (+3) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: 150 gp. 1 Masterwork Common Melee.
Andry Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'9", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a deerstalker hat to cover her moderate length brown hair. Her gray eyes lackadaisically let the world flow into them.
Personality: She is witty, but her monotone delivery comes off as unnerving She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal music training, and achieved minor success. She is searching for what she claims is her rightful reward.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Joker, Artistic. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
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