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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oppleby Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He wears his white hair up. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Shepherd, Oppleby learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Shepherd.

Motivation: An old rival family wants him found; and he is greedy

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Family. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oppleby Rofferton, Male Gnome Cleric 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Efferil Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is typically in his Dilettante uniform. His long silver hair reaches down to his waist. He has a dull look in his gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He now owns his own business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker, Entrepeneur. Bonds: Job, Mentor. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Efferil Cithreth, Male Half-Elf Paladin 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 7 (-2)4 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Akra Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brass crest is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Her father raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and wants to raise her children well

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family, Nature, Immigrant. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Akra Nemmonis, Female Dragonborn Expert 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)10 (+0) 5 (-3)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is red, silky, and of moderate length. His fierce amber eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism, Logical. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Kite In the Wind, Male Tabaxi Expert 2
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 12 (+1)17 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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