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NPC Generator

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Advanced [show]


Pennie Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears just a white suit. Her tied-back hair is black. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Pennie wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep

Ideals: Disciplined, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Pennie Wildcloak, Female Halfling Ranger 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)7 (-2) 13 (+1)6 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Rurik Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He is physically well-built. His golden hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He inherited the family business which he has now maintained for 4 years.

Motivation: He desires power and/or immortality; and further expansion of business

Flaws: Insane. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Rurik Ironfist, Male Dwarf Rogue 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)4 (-3) 11 (+0)7 (-2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Mardred Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears brown trousers with black and grey striped suspenders. She wears various colorful collared shirts. She has a hunchback. She keeps her long auburn hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Mardred was born the youngest of three triplets. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Spice Merchant job and began her own company from there.

Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Mardred Foamtankard, Female Dwarf Rogue 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)13 (+1) 10 (+0)5 (-3)
Skills Athletics +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anselm Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is short and chestnut. His amber eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Anselm studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He was granted necromantic powers by his dying sister.

Motivation: He's looking for his big break.

Ideals: Fighting, Logical, Gifted. Bonds: Adventurer, Job. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Dulmage, Male Half-Elf Rogue 1
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 6
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)3 (-4) 15 (+2)8 (-1) 9 (-1)5 (-3)
Skills Athletics -1, Investigation +1
Senses Passive Perception 9
Languages Elven
Attacks Melee -1 / 1d4-3, Ranged -2 / 1d4-4, Grapple +1

Possessions: Just what you see.


Social Check DCs

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