Kallista Muse, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy dark red stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her hair is cut close to her head. Her eyes are likewise silver.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Further she is a bit of a stoner and is frequently out of it.
History: Kallista hails from a village terrorized by drow. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She got away from her former life and has fallen to alcoholism.
Motivation: A deep hatred of drow; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Enemies, Immigrant. Occupation: Guard
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: 150 gp. Amethyst (160 gp).
Norûk Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears silk and lounges about seductively. His brown hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Scribe for hire.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult.
Flaws: Fearful. Bonds: Attractive, Poor, Job, Military. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 5 (-3) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp. Gold dragon comb with red garnet eye (300 gp).
Wiggan Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. He has styled his chestnut hair well, parting it to the left. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Gardener soon after.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he's repulsed by the pc
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Mardnab Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with broad hat. Her long auburn hair reaches down to her waist. Her amber eyes are slightly larger than normal.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born in the east to a Apothecary, Mardnab learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help; and wants to open a new tavern
Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp. 1 Banded mail.
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