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NPC Generator

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Advanced [show]


Joser Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His hair is short and chestnut. He has amber eyes and a white hat with a violet feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small forest village. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and wants his loneliness to end

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Nature, Immigrant. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Joser Shadowquick, Male Halfling Rogue 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Oppleby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His blonde hair is long and unkept. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Religious. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Oppleby Timbers, Male Gnome Monk 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Merla Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she very much looks the part of a Body Guard. Her hair is long and golden with streaks of red, and is pulled back with small white clips. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Merla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her brother before her, after school she went straight into learning to become a Body Guard. She now mingles about in high society.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and to be a tanner again

Flaws: Shy, Hedonist. Bonds: Job, Attractive, Rich. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Merla Tealeaf, Female Halfling Rogue 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)15 (+2) 7 (-2)12 (+1)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Dain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He is portly but not overly obese. His white hair and beard is wavy and long. His eyes are likewise green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Extrovert. Bonds: Mentor, Religious, Job. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Dain Lutgehr, Male Dwarf Expert 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 11 (+0)5 (-3)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs

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