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Krimmon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is greasy and uncared for. His amber eyes are slightly larger than normal.

Personality: Krimmon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Krimmon took refuge in the ruined castle and found the beat up mace and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and to clean up the streets

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Poor, Nature. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Krimmon Brightmoon, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Giant, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp.


Social Check DCs


Agnes Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female typically wears yellow cloth garments or leather armor. She is tall, broad shouldered and powerfully built. She wears a Stetson hat to hide her balding. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Disciplined. Bonds: Attractive, Rich, Nature, Mentor. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Agnes Beitz, Female Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Lewis Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east. He struck it rich when he found rare goods in large quantities. He left for the east, certain he would find work there.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Immigrant, Rich. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Sandoval, Male Half-Elf Warlock 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)7 (-2) 8 (-1)7 (-2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a moderate pudge and is not very fit. His silver hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Bricklayer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Justice, Persistence. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Gerard Remington, Male Human Ranger 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Red garnet (130 gp).


Social Check DCs

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