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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kody Asheton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Sculptor. He has done his best to style his white hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Forgetful. Bonds: Enemies, Religious, Adventurer. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Kody Asheton, Male Human Warrior 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)8 (-1) 6 (-2)6 (-2)
Skills Arcana +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His auburn hair is long and unkept. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Aelar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Selfish, Mundane. Bonds: Family. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Aelar Floshem, Male Elf Barbarian 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)8 (-1) 8 (-1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Amber (110 gp).


Social Check DCs


Mardnab Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her axe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Mardnab speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is lazy and tries to find solutions quickly.

History: Born in the east to a Blacksmith, Mardnab learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: To be a Marshal again.

Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Mardnab Wildwander, Female Gnome Warrior 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Athletics +1
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 90 gp.


Social Check DCs


Tomph Kimberley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her skin is fair and her fingers are delicate and long. Her hair is white and curly. She wears an eyepatch.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her druidic talents. She now mingles about in high society.

Motivation: Several ex partners dislike her way of doing things and want revenge; and regain custody of her daughter

Ideals: Justice, Extrovert, Gifted. Flaws: Ugly. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Tomph Kimberley, Female Half-Orc Barbarian 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)5 (-3) 13 (+1)9 (-1)
Skills Medicine +3, Religion -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 330 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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