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NPC Generator

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Advanced [show]


Phann Ariessus, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her bastard sword. Her hair is greying and her face has many wrinkles. Her ears are large.

Personality: Stoic and calm, she prefers to meditate than take action. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and a rival would like her out of the picture

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Slave. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Phann Ariessus, Female Elf Warrior 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp.


Social Check DCs


Anne Law, Female Human [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of death on her torso. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. Her blonde hair is slicked back into a classic pompadour. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Anne grew up listening to her mother's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Her relatives are trying to arrange a marriage; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Athletic. Flaws: PTSD. Bonds: Adventurer, Religious, Family. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Anne Law, Female Human Paladin 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 pp. 1 Good lock.


Social Check DCs


Oskar Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear grey clothing when he does not wear armor. His wide-brimmed hat is riddled with cuts and holes. His brown eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Halfling culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Oskar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Athletic. Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Oskar Strakeln, Male Dwarf Wizard 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Radomir Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.

History: When he was but 5 years old his parents immigrated from the north. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Has a crush, Nature. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Radomir Greenbottle, Male Halfling Barbarian 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)11 (+0) 6 (-2)14 (+2)
Skills Investigation +2, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs

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