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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aelar Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a robe, a symbol of the sun god around his neck, and a flail on his belt. His moppish golden hair is in a traditional bowl cut. His eyes are hazel and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Aelar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his brother; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Aelar Sylvaranth, Male Elf Aristocrat 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)7 (-2) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Katherine Churchill, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears light armors faded through time and improper care. She wears her blonde hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: Katherine speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not believe in violence as a means to an end. She is a dedicated Detective but believes her peers are too gung-ho.

History: Born to a Tailor, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable, Pacifist. Bonds: Poor. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Katherine Churchill, Female Human Expert 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. 1 Darkwood Shield.


Social Check DCs


Mary Bentley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). She has slicked back chestnut hair. She has a dull look in her amber eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Mary is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Gifted from a young age, Mary studied abroad. Cursed with lycanthropy at a very young age, Mary has worked very hard to control her curse. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Immigrant, Family. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Mary Bentley, Female Human Barbarian 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)9 (-1) 11 (+0)7 (-2)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Eye agate (7 gp).


Social Check DCs


Prosperine Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her silver hair has been sun bleached extensively. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.

History: Sold as a small child to a wizard, Prosperine was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and wants her loneliness to end

Ideals: Athletic, Philantrophist. Bonds: Attractive, Mentor, Nature. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Prosperine Prudence, Female Tiefling Barbarian 1
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)8 (-1) 12 (+1)8 (-1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp.


Social Check DCs

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