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NPC Generator

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Advanced [show]


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He has done his best to style his brown hair to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: Born to a Junk Dealer, his father struggled to pay the bills. He moved out south to avoid the crime he committed. He has worked as a Locksmith like his father before him.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Shy. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


Kilvar Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the north. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant, Nature. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Kilvar Steelfist, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)10 (+0) 7 (-2)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 pp. 1 Holy water.


Social Check DCs


Loopmottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, she is an attractive figure. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. Her hair is silver, silky, and of moderate length. Her fierce hazel eyes like to dwell on things.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She plays an instrument quite well.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered music. She has built up a small fortune and can afford her own way.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she uses money and sex appeal to get what she needs

Ideals: Artistic. Flaws: Greedy. Bonds: Rich, Attractive, Religious. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Loopmottin Tarkelby, Female Gnome Adept 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 10 (+0)13 (+1) 11 (+0)6 (-2)
Skills Athletics -1, History +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Diesa Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a grey suit, green shirt, and brown tie. She wears her blonde hair up. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to loving parents in a slum to the south. Diesa was born on a far southern mountains where she grew up under the tutelage of her father, an expert Layabout. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Bonds: Immigrant, Job, Poor, Debt. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diesa Trueblood, Female Dwarf Expert 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 7 (-2)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Masterwork studded leather.


Social Check DCs

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