Cressel Grace, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears a green tunic with blue highlights, and long green pants that bunch up around his shoes. His white hair is unkempt and raggedy. His white eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Joker, Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 gp. Onyx (70 gp).
Tim Compton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. His auburn hair is thinning but still full. His eyes are gray and catlike.
Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Persistence. Bonds: In love, Adventurer, Rich. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Cloth of gold vestments (120 gp).
Lidda Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A 2'10" eastern woman, she wears silk and lounges about seductively. Her black hair is kept up in a ponytail inside a Stetson hat. Her eyes are likewise hazel.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. During her travels, Lidda and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lidda discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Lidda fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Flaws: Disease. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp. Jade (150 gp).
Paelias Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a yellow and tan robe with the hood down. His hair is greying and his face has many wrinkles. He has gleaming, smiling violet eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of giants once and for all.
History: Paelias was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: Revenge; and wishes to resurrect an old love
Flaws: Terse. Bonds: Enemies, Family, Job, In love. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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