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NPC Generator

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Advanced [show]


Griselda Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is renowned for her bright yellow dresses and hats. Beneath her clothing is a huge mess of scar tissue. She has shaved her head bald. Her eyes are amber and catlike.

Personality: She is almost excessively polite to everyone, even when angry. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Fisher, but she was a colossal failure. She has drifted from career to career and currently works as a Layabout.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Shy, Mundane. Bonds: Slave, Job. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Griselda Ariessus, Female Half-Elf Expert 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerbo Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are hazel and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Depressed. Bonds: Criminal record, Mentor, Adventurer. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Gerbo Umbodoben, Male Gnome Warlock 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)8 (-1) 14 (+2)10 (+0)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Sun Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears baggy brown pantaloons and a blue scarf. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length beige fur. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Sun's homeland. Sun decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Sun Plume, Male Tabaxi Paladin 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp. Silver comb with moonstones (300 gp).


Social Check DCs


Griselda Hamilton, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs, and carries daggers. She wears her silver hair up in a very large beehive style do. Her eyes are amber and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Griselda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Griselda. She became a Interpreter soon after.

Motivation: Wants to open a new tavern; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Griselda Hamilton, Female Human Aristocrat 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 50 gp.


Social Check DCs

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