Cecily Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a violet collared shirt and tan skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She wears her brown hair down. Her thin eyebrows rest above her beady gray eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.
Motivation: Wants to raise her children well; and doesn't want to be a ruler and was forced into it by her family
Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Military, Family. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 9 (-1) | 7 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1 Half-Plate.
Beloril Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in an above average manner. With bright golden hair and a scraggly beard. His gray eyes are passionate and lively.
Personality: A skeptical and narcissistic man, Beloril's first love is himself. His second love is also himself. He is a great chef.
History: Beloril was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: PTSD, Disease. Bonds: Attractive. Occupation: Performer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 19 (+4) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 600 sp. Lapis lazuli (12 gp).
Drenna Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who likes to wear ponchos typically of a light black in addition to tight pants, she is not a threatening figure. Her silver hair is cut short with large spiked bangs in the front. Her hazel eyes are passionate and lively.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Drenna's homeland. Drenna decided to take the middle way and become a bodyguard. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist, Fighting. Bonds: Rich, Immigrant. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Ermina Alby, Female Human [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She carries a battered warhammer and tarnished glaive as well. Her chestnut hair is cut jaggedly and amateurishly. She has a tattooed face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ermina took refuge in the ruined castle and found the beat up glaive and armor she uses now. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and to be a jeweler again
Ideals: Fighting. Bonds: Attractive, Nature, Military, Job. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 6 (-2) | 11 (+0) | 16 (+3) | 5 (-3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
