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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Veloptima Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan trousers with grey and black striped suspenders. She wears various colorful collared shirts. She has a slight overbite and is overall scrawny. She has styled her white hair well, parting it to the right. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irascible and easily irritated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She left for the west, certain she would find work there.

Motivation: To clean up the streets; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Guardian. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Veloptima Sympony, Female Gnome Adept 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 8 (-1)7 (-2)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Herleva Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has no hair. Her eyes are a pleasant green.

Personality: She is extraordinarily eccentric. She is a great chef.

History: She was born in a small island village. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Herleva Woods, Female Half-Elf Barbarian 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)7 (-2) 7 (-2)9 (-1)
Skills Animal Handling +0, Stealth +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: Amber (160 gp). Iolite (30 gp).


Social Check DCs


Nora Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of longbows on her belt, each one with a emerald on the hilt. Her red hair has been sun bleached extensively. This brown eyed northerner is not easily forgotten.

Personality: She is extraordinarily eccentric. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. A gifted student she started as a Map Maker, but she got bored and became a Locksmith. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Rich, Job. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Nora Goodbarrel, Female Halfling Fighter 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)9 (-1) 9 (-1)17 (+3)
Skills Athletics +0, Religion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 200 sp. 4 Alchemist’s fire.


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light white in addition to tight pants. His chestnut hair, when down, is lengthy. His eyes are likewise green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 8 years old his parents immigrated from the south. Through the years after Ozyman was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ozyman's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Adventurer, Religious. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Ozyman Honeypot, Male Halfling Expert 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 5 (-3)8 (-1) 13 (+1)9 (-1)
Skills History +1, Survival +3
Senses Passive Perception 11
Languages Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs

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