Kassoon
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NPC Generator

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Advanced [show]


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan shirt with thin black vertical stripes and yellow pants. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He feeds upon the attention of others.

History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Bonds: Attractive, Poor, Criminal record, Slave. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Crampernap Tarkelby, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 14 (+2)6 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp. Solid gold idol (500 gp).


Social Check DCs


Elizabeth Dayton, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her halberd. She has a slight overbite and is overall scrawny. Her red hair is lengthy. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 17th year, her parents were killed by a goblins raid, leaving Elizabeth alone in the world. After a stint in an orphanage, she was adopted. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she wants revenge against goblins

Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Elizabeth Dayton, Female Human Monk 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Tenena Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A 3'1" eastern woman, she wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. She has wavy golden hair. Her eyes are blue and beady.

Personality: Eccentric and domineering, Tenena will drive conversation. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tenena Garrick, Female Gnome Rogue 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 150 gp.


Social Check DCs


Beiro Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Beiro grew up listening to his father's many stories. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Insane. Bonds: Immigrant, Attractive, Adventurer. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Beiro Bohm, Male Half-Elf Rogue 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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