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NPC Generator

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Advanced [show]


Three In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered crossbow and tarnished sai as well. His brown fur is braided into rings. His eyes are a pleasant green.

Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Professionalism, Artistic. Bonds: Rich, Immigrant. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Three In the Storm, Male Tabaxi Druid 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 5 (-3)17 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 110 gp.


Social Check DCs


Moon In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His long red fur is drawn into a two foot long braid. He has several tiny emerald earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Moon In Woods, Male Tabaxi Druid 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Chrysoprase (30 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Oppah Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears blue painted combat armor at almost all times. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are violet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better world.

Motivation: She feels kind of lost in life; and she's looking for her big break

Flaws: Shy, Depressed. Bonds: Adventurer, Religious. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Oppah Wildwander, Female Gnome Adept 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)5 (-3) 5 (-3)13 (+1)
Skills Acrobatics +0, Arcana -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp. A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Chain shirt.


Social Check DCs


Symma Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in tan turtlenecks beneath a brown coat with tan slacks. She has a very tight haircut. Her thin eyebrows rest above her beady blue eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal poetry training, and achieved minor success. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Symma Garrick, Female Gnome Aristocrat 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)15 (+2) 8 (-1)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs

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