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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


John Addington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears grey cloth garments or leather armor. His brown hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

John Addington, Male Human Monk 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)16 (+3) 6 (-2)6 (-2)
Skills Deception +0, Insight +0
Senses Passive Perception 8
Languages Common, Aquan, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 30 gp. Golden pearl (100 gp).


Social Check DCs


Emerald Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her cinnamon fur is matted, messy, and big. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: When she was but 8 years old her parents immigrated from the east. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac; and she is wracked by social anxiety

Flaws: Ugly, Shy, Fearful. Bonds: Criminal record, Immigrant. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Emerald Grass, Female Tabaxi Cleric 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 6 (-2)14 (+2)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. Silver pearl (150 gp).


Social Check DCs


Mary Wharton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, brown, dusty cloak. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Always inclined to offer people food she seems plenty friendly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born blind and as such lacked many opportunities for work. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants to get laid

Ideals: Philantrophist. Flaws: Antagonistic, Disease, PTSD. Bonds: Attractive, Mentor. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Mary Wharton, Female Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Ermina Cornish, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is white, and she wears a heavy grey leather apron most of the time. Her black hair is styled in orderly dreadlocks. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Sold as a small child to a slaver, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Ermina was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ermina's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Ermina Cornish, Female Human Sorcerer 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)7 (-2) 14 (+2)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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