Spear Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a fancy brown dress. She sports a flattop fur cut. She has a dull look in her hazel eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a plains tribe. Like her father and her brother before her, after school she went straight into learning to become a Ploughman. She then took over the family business and is one of the better Ploughman for hire.
Motivation: Sabotage a competitor; and to unite with her brother
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Family, Nature, Job. Occupation: Ploughman
Voice: German accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 9000 cp.
Justin Ogden, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a large grey jacket. Beneath his clothing is a huge mess of scar tissue. He sports a long golden beard, and similarly colored long hair. His eyes are amber.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Justin took refuge in the old dungeon and found the beat up sword and armor he uses now. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and to prove his worth to the world
Ideals: Artistic. Flaws: Emotional, Antagonistic. Bonds: Slave, Nature, In love. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 5 (-3) | 4 (-3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Fibblestib Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His black hair has been sun bleached extensively. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Animal Trainer again.
Ideals: Justice. Flaws: Emotional. Bonds: Attractive, Poor, Immigrant. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Tyna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a robe, a symbol of magic around her neck, and a hammer on her belt. She is an epitome of beauty. Her golden hair is still thick. Her eyes, though not visible through her cowl, are gray.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her father. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tyna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the west
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 5 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!