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NPC Generator

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Advanced [show]


Dee Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She dresses in collared shirts and wears a proper scarf over her head, marred by teas. Her blonde hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Abrasive and pushy, she has a hard time making friends. She believes the world needs to unite to get rid of illithids once and for all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Dee and her spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and she wants revenge against illithids

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, In love. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Dee Stoutman, Female Halfling Paladin 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)8 (-1) 6 (-2)8 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 8
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Kyle Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. He has moderate length chestnut hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Mentor. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Connors, Male Half-Elf Wizard 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Rimmon Music, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green armored body suit, with a simple black line shooting up and back down. His purple hair is heavily combed to the left. He has several tiny amethyst earrings on each ear.

Personality: Calm and collected, he is a well trained Spy. Energy wise he seems alert and responsive.

History: He got into the Spy business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Professionalism. Bonds: Rich, Job. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Rimmon Music, Male Tiefling Monk 1
Medium (5'4") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. Smoky quartz (70 gp). 1 Masterwork Musical instrument.


Social Check DCs


Percival Tyndall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Ruler, who enjoyed hunting, Percival was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Fortune-teller. He now owns his own business.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Tyndall, Male Human Bard 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 5 (-3)9 (-1) 13 (+1)8 (-1)
Skills Athletics +0, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp. Silver chalice with lapis lazuli gems (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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