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NPC Generator

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Advanced [show]


Verin Still, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is lengthy and is close to two feet long. Her eyes are silver.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Philantrophist, Extrovert. Bonds: Attractive. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Verin Still, Female Tiefling Barbarian 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)11 (+0) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Caramip Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her blonde hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She acts crazy and hedonistic. She believes the world needs to unite to get rid of illithids once and for all.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by illithids. Caramip was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son

Flaws: Ugly, Hedonist. Bonds: Enemies, Religious, Family. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Caramip Bafflestone, Female Gnome Cleric 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 pp.


Social Check DCs


Medrash Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brass crest. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. His Stetson hat is riddled with cuts and holes. He has a dull look in his gold eyes.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. During his travels, Medrash and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Medrash discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Medrash fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Rich. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Medrash Delmirev, Male Dragonborn Monk 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)6 (-2) 18 (+4)11 (+0)
Skills Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Adam Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. He keeps his long red hair kept up in a rat tail. He has gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He then took over the family business and is one of the better Scribe for hire.

Motivation: Wants a kiss; and he's in love

Ideals: Gifted. Bonds: Job, Poor, Immigrant, Has a crush. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adam Xiloscient, Male Half-Elf Rogue 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)11 (+0) 14 (+2)8 (-1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Red-brown spinel (40 gp).


Social Check DCs

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