Trym Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'2" and is renowned for her bright white dresses and hats. Her blonde hair is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is a very good compulsive liar and kleptomaniac.
History: Trym lived on a farm with her father, near the main road leading to a nearby town. She moved out west to avoid the crime she committed. After months of barely getting by, Trym managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she desires power and/or immortality
Ideals: Philantrophist. Bonds: Criminal record, Family, Rich, Adventurer. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
Possessions: 140 gp. Tiger eye turquoise (9 gp).
Egelina Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is physically well-built. Her hair is black and curly. She wears a mask on her face.
Personality: She can speak with the recently deceased. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Nature. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Arnold Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and carries bastard swords. He has wavy silver hair. His eyes are blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.
History: Arnold was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and to reunite with his absent father
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Poor, Family. Occupation: Miller
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 1 Masterwork Common Melee.
Mindartis Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is bristling with hidden weapons, mostly maces and longswords. He has blonde hair. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was always a brilliant, if unscrupulous mind. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp. Amethyst (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
