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NPC Generator

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Lvl.
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Seed

Advanced [show]


Mardred Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears many layers of old clothing at all times. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are amber and beady.

Personality: Mardred is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to loving parents in a slum to the north. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She left for the north, certain she would find work there.

Motivation: Doesn't want to be a Doctor and was forced into it by her family.

Flaws: Ugly, Depressed. Bonds: Poor, Family, Criminal record, Immigrant. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Mardred Aranore, Female Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)4 (-3) 12 (+1)3 (-4)
Skills Athletics +2, Persuasion -2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple -1

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Trym Wallace, Male Human Paladin 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)6 (-2) 10 (+0)9 (-1)
Skills Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 150 gp. Red garnet (100 gp).


Social Check DCs


Gilbert Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is well dressed, constantly wearing a violet suit, white shirt, and brown tie. He has a hunchback. His golden hair is greasy and uncared for. He has several tiny aquamarine earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Mason, who enjoyed hunting, Gilbert was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious, Nature. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Gilbert Toti, Male Half-Elf Warrior 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)6 (-2) 15 (+2)7 (-2)
Skills Acrobatics +0, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +4

Possessions: 800 sp. Obsidian (14 gp).


Social Check DCs


Andram Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his right hand. He wears a small hat to cover his moderate length blue hair. He wears a mask on his face.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Andram and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Religious. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Andram Tragedy, Male Tiefling Wizard 1
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp. Tourmaline (60 gp).


Social Check DCs

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