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NPC Generator

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Lvl.
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Advanced [show]


Nirgel Still, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, black, dusty cloak. His purple hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small mountains village. His martial abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Nirgel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Retire the richest man in the north; and a deep hatred of giants

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Enemies, Nature. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Nirgel Still, Male Tiefling Ranger 1
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs


Fulbar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a moderate pudge and is not very fit. His moppish chestnut hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Barber. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Knight, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Gifted, Artistic. Bonds: Job, Poor, Guardian. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Fulbar Goodbarrel, Male Halfling Barbarian 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)5 (-3) 11 (+0)11 (+0)
Skills Arcana -1, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Baern Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He has a very tight haircut. He has gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Baern Frostbeard, Male Dwarf Adept 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)9 (-1) 6 (-2)9 (-1)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. Sardonyx (20 gp).


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His red fur is greasy and uncared for. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: The child of a Spice Merchant, who enjoyed hunting, Trail was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Nature. Occupation: Server

Voice: Italian accent

Attributes [hide]

Trail In the Wind, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp.


Social Check DCs

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