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NPC Generator

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Advanced [show]


Rieta Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely green suit with blue socks and a vest with buckled shoes. She carries a battered morningstar and tarnished nunchaku as well. Her blue hair, when down, is lengthy. She has white eyes and a green hat with a blue feather.

Personality: A deeply religious woman she believes everything happens for a reason. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now mingles about in high society.

Motivation: An old rival family wants her found.

Ideals: Fighting, Philantrophist. Bonds: Religious, Rich, Family. Occupation: Sage

Voice: German accent

Attributes [hide]

Rieta Fluke, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Athletics +0, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Pink pearl (40 gp). 1 Breastplate.


Social Check DCs


Trym TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. She wears her golden hair up. She has gray eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As long as the job gets done she does not care how it got done.

History: She was born in the west. She struck it rich when she found rare goods in large quantities. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To end her boredom; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Mundane. Bonds: Rich, Immigrant, In love. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Trym TellPenny, Female Halfling Ranger 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 pp. 1 Masterwork Light steel shield.


Social Check DCs


Krimp Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his bastard sword. He carries a battered hammer and tarnished bastard sword as well. He has red hair. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Krimp grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Krimp Winchester, Male Half-Orc Commoner 1
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 17 (+3)7 (-2) 8 (-1)6 (-2)
Skills Stealth +0, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 120 gp.


Social Check DCs


Maagog Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a green shirt with thin black vertical stripes and blue pants. His left hand appears badly burned and disfigured. He has dyed his greying copper crest a little too much giving a sharp copper color. He has red eyes and a green hat with a black feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Disease, Selfish, Mundane. Bonds: Slave. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Maagog Baharoosh, Male Dragonborn Commoner 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 12 (+1)17 (+3)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 gp.


Social Check DCs

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