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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Valida Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses like a well dressed Fletcher does. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Valida isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Architect, but she got bored and became a Fletcher. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new fletcher responsibilities is difficult

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Valida Ironfist, Female Dwarf Cleric 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Tim Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, violet cloak. He is bald on top and has large silver tufts of hair around his ears. His gray eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of brigands once and for all.

History: His father raised him in a mountain cabin. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Enemies, Nature, Adventurer. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Tim Dulmage, Male Half-Elf Fighter 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 7
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is greasy and uncared for. He is baby faced.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He became a Carter soon after.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Godfrey Firahel, Male Half-Elf Adept 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. He is bald on top and has large silver tufts of hair around his ears. This brown eyed northerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: He was born at the edge of vast forest. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Nature, Rich. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Gerald Sheldon, Male Human Commoner 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. White pearl (100 gp).


Social Check DCs

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