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NPC Generator

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Advanced [show]


Valafar Dare, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears green painted combat armor at almost all times. His red hair is lengthy. His thin eyebrows rest above his beady white eyes.

Personality: He dislikes all the random violence that takes place in the north. Valafar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Valafar Dare, Male Tiefling Wizard 2
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Duvamil Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and brown skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her black hair is lengthy. Her thin eyebrows rest above her beady amber eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her mother raised her in a mountain cabin. Her first spouse was a Armorer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their daughter. She worked as a Unemployed, and she later adopted a second daughter.

Motivation: To be a Armorer again; and find a way to reverse the transformation of her sister

Ideals: Joker. Flaws: Ugly. Bonds: Nature, Family, Job. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Duvamil Gimlen, Female Gnome Monk 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)9 (-1) 9 (-1)8 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Arara Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length black hair. She wears an eyepatch.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a slaver, Arara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Arara Arnuanna, Female Elf Warrior 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Silent Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red fur has been sun bleached extensively. His copper eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: Born in the south to a Miner, Silent learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Opinionated, Gifted, Logical. Bonds: Job, Rich. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Silent Of Wine, Male Tabaxi Commoner 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 gp.


Social Check DCs

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