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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Whurbin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. His long brown hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Athletic, Entrepeneur. Bonds: Job, Rich, Adventurer. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Whurbin Bloodkith, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)10 (+0) 7 (-2)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 150 gp. Silver pearl (80 gp).


Social Check DCs


Bruz Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears white painted combat armor at almost all times and is in decent physical shape. His chestnut hair is thinning but still full. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: Bruz was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He struck the Servant job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Joker, Philantrophist, Persistence. Bonds: Job. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Bruz Middleton, Male Half-Orc Monk 1
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 9 (-1)5 (-3) 11 (+0)7 (-2)
Skills Medicine +2, Religion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 120 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Dayereth Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a auburn handlebar mustache and slicked back auburn hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Dayereth Arnuanna, Male Elf Aristocrat 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 250 gp.


Social Check DCs


Theodoric Kelsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a scimitar. His blonde hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of western immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has worked as a Locksmith like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Immigrant, Job. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Kelsey, Male Human Commoner 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 12 (+1)7 (-2)
Skills Deception +0, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 pp.


Social Check DCs

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