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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Curran Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly brown, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Passionate. Flaws: Insane, Impulsive. Bonds: Attractive, Slave, Rich. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Curran Goodbarrel, Male Halfling Druid 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 7 (-2)13 (+1) 13 (+1)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a grey and black robe with the hood down. His hair is greying and his face has many wrinkles. His green eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and he is greedy

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Slave, Enemies. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Roger Gracey, Male Human Commoner 2
Medium (6'2") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 7 (-2)14 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naill Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. With a patchy silver beard and wild silver hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naill is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a brothel owner, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to be a farmer again

Ideals: Justice. Bonds: Job, Mentor, Adventurer. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Naill Kemmerer, Male Half-Elf Expert 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)7 (-2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Uadjit Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. She has no crest. She wears an eyepatch.

Personality: Overbrimming with self-confidence, Uadjit isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. Uadjit enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 10 years.

Motivation: She is unsatisfied with her job.

Ideals: Impeccable, Gifted. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Uadjit Ophinshtalajiir, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs

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