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NPC Generator

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Advanced [show]


Boddynock Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his falchion and is in decent physical shape. He has styled his auburn hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Tiefling culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Boddynock grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Boddynock. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Entrepeneur, Gifted. Flaws: Racist. Bonds: Criminal record. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Boddynock Boondiggles, Male Gnome Cleric 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Buckler.


Social Check DCs


Bethrynna Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. She keeps her auburn hair in a pixie cut. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a wizard, Bethrynna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Bethrynna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bethrynna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has set out to sabotage the competition.

Motivation: She has money and likes to spend it; and she has decided she is irredeemable

Ideals: Philantrophist. Bonds: Criminal record, Mentor, Job, Rich. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Bethrynna Berevan, Female Elf Commoner 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Coral (80 gp). 1 Bullseye lantern.


Social Check DCs


Trey Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Blacksmith uniform. His brown hair is knotted and matted. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Healer, but he got bored and became a Blacksmith. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Military. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Jethro, Male Half-Elf Ranger 2
Medium (5'11") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Halimath Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his flail. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Halimath wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He was born to a criminal king-pin and mafia family Halimath was born on a far southern island where he grew up under the tutelage of his mother, an expert Blacksmith. He left for the south, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Persistence. Bonds: Criminal record, Immigrant. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Halimath Fasharash, Male Elf Rogue 2
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 6 (-2)14 (+2)
Skills Animal Handling +0, Arcana +4
Senses Passive Perception 8
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 340 gp.


Social Check DCs

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