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NPC Generator

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Advanced [show]


Cumpen Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her black hair is singed and shortened. She wears large thick round spectacles.

Personality: Cumpen is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Cumpen Folkor, Female Gnome Commoner 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Rhodochrosite (4 gp). 2 Tanglefoot bags.


Social Check DCs


Marbas Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'8" southern man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His blue hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Marbas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Military, Rich. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Marbas Grief, Male Tiefling Warlock 2
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 8 (-1)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 360 gp.


Social Check DCs


Tyna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A 3'2" northern woman, she wears a white cloak and cross-gartered brown stockings. She has done her best to style her red hair to look like a famous performer. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth she was tutored by a cruel and relentless mentor. Tyna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She'd like to take her coworkers down a peg; and to be a fortune-teller again

Ideals: Extrovert. Bonds: Guardian, Mentor, Adventurer, Job. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Tyna Wildheart, Female Halfling Warlock 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 4 (-3)9 (-1) 16 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Breastplate.


Social Check DCs


Hugolina Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. She has gleaming, smiling amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Baker, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Hugolina never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She seems to be bored by most things; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Poor, In love. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Hugolina Boleem, Female Half-Elf Wizard 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 5 (-3)8 (-1)
Skills Insight -1, Nature +4
Senses Passive Perception 7
Languages Common, Elven, Aquan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. 1 Tanglefoot bags.


Social Check DCs

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