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NPC Generator

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Advanced [show]


Ralf Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. His silver hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal dancing training, and achieved minor success. He has drifted from career to career and currently works as a Detective.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Ralf Richie, Male Half-Elf Paladin 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 5 (-3)12 (+1)
Skills Animal Handling -1, Athletics +3
Senses Passive Perception 7
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy grey pantaloons and a white scarf. He has done his best to style his silver hair to look like a famous performer. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: He was born at the edge of vast forest. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Joker, Pacifist. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Simon Kendal, Male Human Commoner 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: Banded agate (5 gp).


Social Check DCs


Nicor Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized topaz on his right hand. His chestnut hair is kept up in a ponytail inside a Stetson hat. He has a dull look in his gold eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Persistence. Bonds: Rich, Religious, Mentor. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicor Intellect, Male Tiefling Ranger 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)16 (+3) 5 (-3)11 (+0)
Skills Animal Handling -1, History +5
Senses Passive Perception 7
Languages Common, Aquan, Infernal, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp. Red spinel (160 gp).


Social Check DCs


Beloril Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright brown suits and hats. He has a long black beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Beloril and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Antagonistic, Ugly, PTSD. Bonds: Military. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Beloril Durthane, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)14 (+2) 16 (+3)2 (-4)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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